![]() ![]() The lore that's revealed contains information describing what the purpose of the facility was really about. Taking the path on straight ahead – by squeezing through the gaps in the crates – results in the Trophy/Achievement “Untermensch - Welcome to Hell.” This path has you enter the facility through the utilities. The lore that’s revealed involves the individuals that were coming to live here. Taking the path on the right – through the turnstile – results in the Trophy/Achievement “Übermensch - Welcome to Paradise.” This path has you enter the facility through the public entrance. Once you’ve explored the train, you can choose which path to follow. Explore the train on the left side first, because you’ll no longer be able to once you commit to a path. Each way will lead you to the same spot, but the path determines the kind of lore you learn about the bunker and which of two Trophies/Achievements you’ll obtain. ![]() The path at the train station splits in two ways. Continue following the path to reach the train station. You'll need to meander a bit to exit the flashback and return to the bunker. Then, slide open the door to exit and trigger another flashback. Enter the next car to find a recording of a song. When you exit the platform, follow the path as it leads right and underneath some more cars. Walk all the way to the far right corner and pull the lever to descend. Then, exit and use the front stair to access the platform. As you walk through the left train car, open the luggage on the floor to trigger a flashback.Īfter exiting the train cars, head up the stairs and use the lever on the far side of the room to raise a nearby platform. Continue your progress by exiting through the train car on the left. You can explore the two train cars to find some more interactable objects. Continue onto the next set of train cars. ![]() When you exit the first train car, open the luggage on the left to find another note. The first train car has a newspaper article on the left side. Interacting with the emblem on the wall as you exit the elevator will bring up the picture your character is carrying.įollow the path as it takes you along the tracks and onto the train cars. Pull the lever on the side of the elevator to descend. Push the bottom button on the nearby console to silence the alarm.Įxit the room and press the button on the railing to call the elevator. Enter the room and walk to the back-right wall to pull the lever on the wall and turn on the power. Continued abuse of our services will cause your IP address to be blocked indefinitely.After squeezing through the shelves and watching the cutscene, head toward the red light in the distance. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. ![]() This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic.
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